Mental health gamification
“the term ‘gamification’ is generally used to denote the application of gaming mechanisms in non-gaming environments
“the term ‘gamification’ is generally used to denote the application of gaming mechanisms in non-gaming environments
Mental Health involves effective functioning in daily activities resulting in:
●Productive activities (work, school, care giving).
●Healthy relationships.
●Ability to adapt to change and cope with adversity. 2022 (Ranna Parekh, M.D., M.P.H)
Mental illness s;
● Significant changes in thinking, emotion and/or behavior.
● Distress and/or problems functioning in work, social or family activities.
Mental illness is nothing to be ashamed of. It is a medical problem, just like heart disease or diabetes.
(American Psychiatric Association www.psychiatry.org)
Research finds there are ways we can improve our own mental health through: Lifestyle changes, such as good nutrition, exercise, and adequate sleep can support mental health and recovery. (Drakeford, 2023; 31 Kings: Mental Health Game)
Mental Health on Demand
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